Actualizing Ornament with Shape Grammars
6/04/2011By Magdalena Pantazi
Abstract
In the past two decades, a shift in perception of the notion of ornament has occurred in architecture. Ornament, which was almost exiled from design for about a century, reappeared in architectural discourse and began to participate actively in the design process. The development of computer software seems to have had a significant impact on this shift: the use of new digital means in the design process introduced novel ways of approaching ornament design problems and, more specifically, renewed the architect’s interest in using algorithms to solve these problems. The use of algorithmic processes is expected to expand the potentialities of ornament design, leading to unique and novel artifacts. So far, however, little research has been done in this field and the reasons that led to the resurfacing of ornament in architectural design remain vague. This paper will examine the reappearance of ornament in architectural discourse and will argue that the emergence of computation facilitated this return. In order to examine how computation influenced the design of ornament I will study the way that shape grammars – a visually based computational design technique – introduce ornament into design. In this framework, I will attempt to develop a grammar for ornament design. In order to study the possible combination of the rules application and to produce many different results I will use the computer-based programming language processing.






